Lead Design, Engineer at Large
Working title. Procedurally generated Card and Loot based Multiplayer RPG.
Features procedurally generated card values, deck building, and real time PVE multiplayer.
Developed in Unity and Rust.
#7DRL Entry for 2018.
Features swipe controls, and google cloud integration.
Developed in Unity. Roughly 6500 downloads.
ASCII based terraforming and development game.
Features ascii based window management, and intuitive keyboard controls.
Developed in Unity with PhiOS
Managed and enact project delivery, scoping, and technical requirements.
Developed User Experience models and designs.
Developed both internal and external facing applications.
Manage customer escalations and data inconsistencies.
Managed external marketing development.
Developed user facing demonstrations of real time technology.
Contributed to development and operations of globally provided service.
Ideated, scoped, and developed applications, marketing material, and prototypes for external clients.